SkyLyrac wrote:
After a few years I got tired of PC and rediscovered GB homebrew. I spent a couple of years creating GB games such as uCity and demos (and improving the toolchain I was using, RGBDS). I got tired of this as well, because developing in GB assembly is super slow and painful, and I decided to try GBA for the first time, where I've created a couple of libraries like libugba and GBT Player, and I ported my uCity to GBA!
That's so cool that you ported your homebrew GB game to GBA! How many people have done that before? I never would have considered it honestly.
-e9